Tuesday, 30 December 2014

The Black Knights – General 250 with Cannoneers (quick loot)

Adventure Info:
Player Level: 42+
Difficulty: 9/10
Number of Players: 3
Duration: 8 days
XP: 28.175 
 

A claim of sovereignty has arrived at your castle. Hector the Black and his brother Barnabas demand a whole mountain range as their new territory. They have already secretly built black castles and recruited numerous men to defend them. What will you do? Allow this treason to happen? Or will you put an end to this claim once and for all?


This is combat guide for adventure The Black Knights, guide for General 250 with Cannoneers (for quick loot)
~ ~ Important! ~ ~ We use only General 250 for all camps



Required units: 985 Recruit, 55 Militia, 1 Elite Soldier, 120 Cavalry, 147 Cannoneer

Position 1
1. 87 Recruit, 120 Cavalry, 43 Cannoneer (losses 87 Recruit)
2. 55 Militia, 120 Cavalry, 75 Cannoneer (losses 55 Militia)
3. 103 Recruit, 147 Cannoneer (losses 103 Recruit)
4. 121 Recruit, 1 Elite Soldier, 128 Cannoneer (losses 121 Recruit)
Position 2
5. 49 Recruit, 1 Elite Soldier, 120 Cavalry, 80 Cannoneer (losses 49 Recruit)
6. 134 Recruit, 1 Elite Soldier, 115 Cannoneer (losses 134 Recruit)
Position 3
7. 65 Recruit, 1 Elite Soldier, 120 Cavalry, 64, Cannoneer (losses 65 Recruit)
8. 121 Recruit, 129 Cannoneer (losses 121 Recruit)
9. 86 Recruit, 1 Elite Soldier, 94 Cavalry, 69 Cannoneer (losses 86 Recruit)
10. 87 Recruit, 1 Elite Soldier, 62 Cavalry, 100 Cannoneer (losses 86 Recruit)
11. 135 Recruit, 1 Elite Soldier, 114 Cannoneer (losses 135 Recruit)
Total losses: 985 Recruit, 55 Militia

Possible loot:

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