Adventure Info:
Player Level: 42+
Difficulty: 9/10
Number of Players: 3
Duration: 8 days
XP: 28.175
Player Level: 42+
Difficulty: 9/10
Number of Players: 3
Duration: 8 days
XP: 28.175
A claim of sovereignty has arrived at your castle. Hector the Black and his brother Barnabas demand a whole mountain range as their new territory. They have already secretly built black castles and recruited numerous men to defend them. What will you do? Allow this treason to happen? Or will you put an end to this claim once and for all?
This is combat guide for adventure The Black Knights, guide for General Master of Martial Arts (MMA) with Cannoneers (for quick loot)
~ ~ Important! ~ ~ We use only General Master of Martial Arts (MMA) for all camps
Required units: 883 Recruit, 49 Militia, 1 Elite Soldier, 80 Cavalry, 135 Cannoneer
Position 1
1. 78 Recruit, 75 Cavalry, 67 Cannoneer (losses 78 Recruit)
2. 49 Militia, 71 Cavalry, 100 Cannoneer (losses 49 Militia)
3. 100 Recruit, 1 Elite Soldier, 119 Cannoneer (100 Recruit)
4. 108 Recruit, 112 Cannoneer (108 Recruit)
Position 2
5. 49 Recruit, 1 Elite Soldier, 50 Cavalry, 120 Cannoneer (49 Recruit)
6. 113 Recruit, 107 Cannoneer (113 Recruit)
Position 3
7. 65 Recruit, 1 Elite Soldier, 80 Cavalry, 74 Cannoneer (65 Recruit)
8. 121 Recruit, 99 Cannoneer (121 Recruit)
9. 82 Recruit, 1 Elite Soldier, 50 Cavalry, 87 Cannoneer (82 Recruit)
10. 82 Recruit, 30 Cavalry, 108 Cannoneer (82 Recruit)
11. 85 Recruit, 135 Cannoneer (85 Recruit)
Total losses: 883 Recruit, 49 Militia
Possible Loot:
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